package net.minecraft.world.level.block;

import net.minecraft.core.BlockPosition;
import net.minecraft.world.level.IBlockAccess;
import net.minecraft.world.level.block.state.BlockBase;
import net.minecraft.world.level.block.state.IBlockData;
import net.minecraft.world.phys.shapes.VoxelShape;
import net.minecraft.world.phys.shapes.VoxelShapeCollision;
import net.minecraft.world.phys.shapes.VoxelShapes;

public class BlockAir extends Block {

    protected BlockAir(BlockBase.Info blockbase_info) {
        super(blockbase_info);
    }

    @Override
    public EnumRenderType b_(IBlockData iblockdata) {
        return EnumRenderType.INVISIBLE;
    }

    @Override
    public VoxelShape a(IBlockData iblockdata, IBlockAccess iblockaccess, BlockPosition blockposition, VoxelShapeCollision voxelshapecollision) {
        return VoxelShapes.a();
    }
}
