package net.minecraft.world.level.levelgen.surfacebuilders;

import com.mojang.serialization.Codec;
import java.util.Random;
import net.minecraft.world.level.biome.BiomeBase;
import net.minecraft.world.level.block.state.IBlockData;
import net.minecraft.world.level.chunk.IChunkAccess;

public class WorldGenSurfaceEmpty extends WorldGenSurface<WorldGenSurfaceConfigurationBase> {

    public WorldGenSurfaceEmpty(Codec<WorldGenSurfaceConfigurationBase> codec) {
        super(codec);
    }

    public void a(Random random, IChunkAccess ichunkaccess, BiomeBase biomebase, int i, int j, int k, double d0, IBlockData iblockdata, IBlockData iblockdata1, int l, int i1, long j1, WorldGenSurfaceConfigurationBase worldgensurfaceconfigurationbase) {}
}
