package net.minecraft.world.level.block;

import net.minecraft.core.BlockPosition;
import net.minecraft.world.level.IBlockAccess;
import net.minecraft.world.level.block.state.BlockBase;
import net.minecraft.world.level.block.state.IBlockData;
import net.minecraft.world.phys.shapes.VoxelShape;
import net.minecraft.world.phys.shapes.VoxelShapeCollision;

public class BlockPotatoes extends BlockCrops {

    private static final VoxelShape[] a = new VoxelShape[]{Block.a(0.0D, 0.0D, 0.0D, 16.0D, 2.0D, 16.0D), Block.a(0.0D, 0.0D, 0.0D, 16.0D, 3.0D, 16.0D), Block.a(0.0D, 0.0D, 0.0D, 16.0D, 4.0D, 16.0D), Block.a(0.0D, 0.0D, 0.0D, 16.0D, 5.0D, 16.0D), Block.a(0.0D, 0.0D, 0.0D, 16.0D, 6.0D, 16.0D), Block.a(0.0D, 0.0D, 0.0D, 16.0D, 7.0D, 16.0D), Block.a(0.0D, 0.0D, 0.0D, 16.0D, 8.0D, 16.0D), Block.a(0.0D, 0.0D, 0.0D, 16.0D, 9.0D, 16.0D)};

    public BlockPotatoes(BlockBase.Info blockbase_info) {
        super(blockbase_info);
    }

    @Override
    public VoxelShape b(IBlockData iblockdata, IBlockAccess iblockaccess, BlockPosition blockposition, VoxelShapeCollision voxelshapecollision) {
        return BlockPotatoes.a[(Integer) iblockdata.get(this.c())];
    }
}
