package net.minecraft.world.level.block;

import javax.annotation.Nullable;
import net.minecraft.core.BlockPosition;
import net.minecraft.core.EnumDirection;
import net.minecraft.network.chat.ChatMessage;
import net.minecraft.network.chat.IChatBaseComponent;
import net.minecraft.stats.StatisticList;
import net.minecraft.world.EnumHand;
import net.minecraft.world.EnumInteractionResult;
import net.minecraft.world.ITileInventory;
import net.minecraft.world.TileInventory;
import net.minecraft.world.entity.player.EntityHuman;
import net.minecraft.world.inventory.ContainerAccess;
import net.minecraft.world.inventory.ContainerStonecutter;
import net.minecraft.world.item.context.BlockActionContext;
import net.minecraft.world.level.IBlockAccess;
import net.minecraft.world.level.World;
import net.minecraft.world.level.block.state.BlockBase;
import net.minecraft.world.level.block.state.BlockStateList;
import net.minecraft.world.level.block.state.IBlockData;
import net.minecraft.world.level.block.state.properties.BlockStateDirection;
import net.minecraft.world.level.pathfinder.PathMode;
import net.minecraft.world.phys.MovingObjectPositionBlock;
import net.minecraft.world.phys.shapes.VoxelShape;
import net.minecraft.world.phys.shapes.VoxelShapeCollision;

public class BlockStonecutter extends Block {

    private static final IChatBaseComponent c = new ChatMessage("container.stonecutter");
    public static final BlockStateDirection a = BlockFacingHorizontal.FACING;
    protected static final VoxelShape b = Block.a(0.0D, 0.0D, 0.0D, 16.0D, 9.0D, 16.0D);

    public BlockStonecutter(BlockBase.Info blockbase_info) {
        super(blockbase_info);
        this.j((IBlockData) ((IBlockData) this.blockStateList.getBlockData()).set(BlockStonecutter.a, EnumDirection.NORTH));
    }

    @Override
    public IBlockData getPlacedState(BlockActionContext blockactioncontext) {
        return (IBlockData) this.getBlockData().set(BlockStonecutter.a, blockactioncontext.f().opposite());
    }

    @Override
    public EnumInteractionResult interact(IBlockData iblockdata, World world, BlockPosition blockposition, EntityHuman entityhuman, EnumHand enumhand, MovingObjectPositionBlock movingobjectpositionblock) {
        if (world.isClientSide) {
            return EnumInteractionResult.SUCCESS;
        } else {
            entityhuman.openContainer(iblockdata.b(world, blockposition));
            entityhuman.a(StatisticList.INTERACT_WITH_STONECUTTER);
            return EnumInteractionResult.CONSUME;
        }
    }

    @Nullable
    @Override
    public ITileInventory getInventory(IBlockData iblockdata, World world, BlockPosition blockposition) {
        return new TileInventory((i, playerinventory, entityhuman) -> {
            return new ContainerStonecutter(i, playerinventory, ContainerAccess.at(world, blockposition));
        }, BlockStonecutter.c);
    }

    @Override
    public VoxelShape b(IBlockData iblockdata, IBlockAccess iblockaccess, BlockPosition blockposition, VoxelShapeCollision voxelshapecollision) {
        return BlockStonecutter.b;
    }

    @Override
    public boolean c_(IBlockData iblockdata) {
        return true;
    }

    @Override
    public EnumRenderType b(IBlockData iblockdata) {
        return EnumRenderType.MODEL;
    }

    @Override
    public IBlockData a(IBlockData iblockdata, EnumBlockRotation enumblockrotation) {
        return (IBlockData) iblockdata.set(BlockStonecutter.a, enumblockrotation.a((EnumDirection) iblockdata.get(BlockStonecutter.a)));
    }

    @Override
    public IBlockData a(IBlockData iblockdata, EnumBlockMirror enumblockmirror) {
        return iblockdata.a(enumblockmirror.a((EnumDirection) iblockdata.get(BlockStonecutter.a)));
    }

    @Override
    protected void a(BlockStateList.a<Block, IBlockData> blockstatelist_a) {
        blockstatelist_a.a(BlockStonecutter.a);
    }

    @Override
    public boolean a(IBlockData iblockdata, IBlockAccess iblockaccess, BlockPosition blockposition, PathMode pathmode) {
        return false;
    }
}
